21 May 2013

Talks and progress

Recently I have been posting less hacks, tips and tricks than I wanted to and I fully intend to rectify this. However, first let me provide a brief overview of what I have in stead been squandering my time on.

2013 started off with lots of still-internal Unity work which I hope will be publicly available very soon. Shortly after that I was off to a very busy GDC with a very fancy booth sandwiched between Sony and Nintendo (very fitting given our announcements of partnering with both to support their new platforms).

Beforehand, I had been playing around with the Oculus Rift devkits we had received in the Unity Copenhagen office and at GDC a guy from Road To VR caught me for an interview about this. If you are interested in Unity and Oculus Rift, you can find the interview linked from the video section of this site.

Following GDC I had a week at home to reset my time-zone orientation again, before heading to this years Unite Asia tour (re-branded from last years Unity Asia Bootcamp). So that week obviously went completely into talk prep.

Unfortunately the talk recordings are not yet available, but as soon as they are, I will make sure to link them from the video section, where you can also find recordings and example source from last years Unity Asia Bootcamp.

After the two weeks blast through Asia, I had taken three weeks of vacation to reset an at this point quite messed up time-zone orientation. While I did spend some time relaxing, however I of-course had a hard time not using such a great opportunity to make some headway on Behave 2.

Sneak peek at Behave 2

Remaining tasks are mainly polish items and one fix for iOS AOT compilation – specifically I have moved serialization to use ProtoBuf-net for better performance and flexibility, however this library requires slightly different implementation for AOT compatibility than regular JIT platforms.

I hope to get this wrapped up and shipped very soon, however right now I am sitting on the train to Malmö – headed to the Unite Nordic conference. Tomorrow at the conference (May 22nd) I am scheduled to give two talks – “Unity Hacks” at 10:00 and “Cross-platform Considerations” at 14:30.

“Unity Hacks” is a repeat from Unite Asia, so if you don’t want to wait for the videos on that one, tomorrow is your chance for some great Unity hackery. For the complete conference schedule, see the Unite Nordic website.

Finally, after much consideration I decided to end my time at Unity Technologies. It has been great fun, but now seems the right time to get out and stretch my legs a bit. I do so by starting contracting again and if you’re interested in working together, please use the form I have provided for that purpose.

Or if you are at Unite Nordic or Nordic Game which follows right after, feel free to give me a poke there.

Until next time!

Unity Protocol Buffers
Behave 2.7
Learn
Behave 2.6
Trusted Gear
Mad Mash Versioning
Behave 2.5
Behave 2.4
Co-very-routine
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The Engine Wars: Numbers
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Moving in Unity
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Behave 2.2
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Behave 2.0
Unity Hacks: Dual sticks
Unity Hacks: Cameras
Unity Hacks: Touch gestures
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Asia Bootcamp videos now available
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Path 2 released
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